Thursday, 30 October 2014

3rd Year time!!

 Golly wolly we're now into third year. Where has the time gone? But I digress, so for our first brief we have been instructed to produce a mime piece that heavily involves the use of after effects.

I have chosent oplace my puppet in a stormy weather senario where he will be walking along before being buffered around in the wind and rain. 

So without further delay, lets move onto the builds. 

 Here is my armature I will be using for this project. Since this breif is focusing mainly on the animation and use of after effects I decided not to go over board with the build so I constructed a basic torso and waist out of polystyrene

I call him... Tim.

I wanted the hands however to have some bulk to them in orde to make the easier to animate and as a means of practicing silicone casting. 

Like many of my previous puppets these were designed with K&S to allow them to be detached in case any damage came to them.

 I used polycraft silicone for the cast along with the hand mouls which I made for Rags the scarecrow back in second year. To see the work from that project please go here:-

And here is the final result. A nice pair of Mickey mouse look alike glove hands.
I shall pop these on behind camera, in the mean time lets take a look at the scarf.

 For the scarf I chose to give it a spiffing checkered pattern using crafts tape. However the tape alone wasn't strong enough to hold together so I added a coat of epoxy so the wire and both halves of the scarf would hold together.

 The scarf measured at around 10 inches as I planned to have a section wrap around the neck of the character.
 The wire was placed inside the scarf before I sealed the end by folding the tape over on itself. I let the glue set so that the wire wouldn't move while finishing it off.
 With the second piece of tape placed on top I then carefully sealed the seams along the edges. This took about half an hour to set but then I was able to roll up the end that would sit on the puppets neck.
 Once the scarf was constructed, this is what it looked like.

 And here is Tim in situe with his snazzy little scarf on.

 The umbrella prop was rather tricky to build. I shall be explaining the pbuild process for this in my next blog update but in the ean time here is a shot of the set layout I will be working with.

Friday, 17 October 2014

Weeping Mer Final


So here is my final animation piece. Tok a while to get it to the sandard it is now but I am happy with the final result.

If the link doesn't want to work for some reason then you can watch the film at the following link below.

Thursday, 16 October 2014

Sand and Ships

With making the shipwreck interior I chose rather than to buy new materials, to just utilise my old set from my minor animation project.

I began by marking out the wooden panels on a sheet of foamboard. These weren't going to be cut out but rather the grooves between the boards were to be engraved into the board.

 Since the set is meant to be crude and damamged, I cut out a few broken wooden panels along with some window ports for its interior. 

The originl walls for the set were painted black to give the look of the abyss in the windows. 
Mod roc was lined around the base of the walls to fill th gap between the wall and the floor.

Once the walls were stuck on I gave the whole set a coat of brown that matched the outside of the shipwreck.
Details included latex blood which lined the walls along with casted dead fish to help illustrate Loreleis feral nature. 

I say, that card in the corner looks rather familiar haha

 Working on the seabed for both the shipwreck interior and the coral reef I chose to make this a seperate piece also so that it can be utilised for both sets.
 The first step involved layering a sheet of fabric with dulux cream paint to help give the base a more sandy colour.
 This would also act as a glue for the sand that will be sprinkled onto the sheet. 

 the sand was quickly applied otherwise the paint would've set before anything was stuck to it. Then I would've been in an awkward pickle wouldn't I.

 This process was indeed messy and time consuming as the whole shet needed to be covered.

 For the inside of the ship especially, I added small specs of debris and dirt to make it seem as though the shipwreck was crumbling.

After a good few minutes work, I had the sheet hung out to dry so that the sand would be properly stuck down. A few bits of sand came off every now and againbut over all I was a happy bunny.

Tuesday, 14 October 2014

Shipwreck Time!

 One set down and two to go! For the shipwreck I used a sheet of 2 mm wood which I cut into the shape of the ship side.

Since the shipwreck is only seen from one angle i only needed to build the right hand side of the ship.
 These two supports were put in place in order to create a ledg for the rigs to hold the ship up while filming.

The supports were drilled and epoxyed into place. 
 Here is the ship side as it stands with the support.

 The base was curved inwards to give the impression of the ship having a base.

 This green clamp on the inner side is what will be supporting the ship.

 The end of the ship was a bit more complex. I had to construct an end for the ship out of two 1 inch by 7 inch pieces of wood. This was bolted on at an angle to the front of the ship which will sit on the front.

 No more nails adhexive was applied around all the seams to provide both strength and a smoother surface for the foam board and paint.

 My dear Mother found these Christmas decorations which I was able to utilise for the port holes on the side of the ship. The angel was to sit on the front of the ship but looked rather out of place so I left this out instead.

 Once all the cutting and sanding was done, I then went oer with a quick coat of matte black paint.

 Foam board was attached to the surface of the wood which I then sketched over a pattern marking out where i was going to cut for the individual woden piece as well as the portholes.

 An hour later and a lot of cutting and this is the result.

 I then followed this up with a coat of burgundy, burnt paint in order to make the ship resemble wood more. II then went over using a heat gun to destress it more so that it would resemble a wreck.

 The joy of working on this set was that the more crude it looked, the better the outcome. 
I applied the same technique used on the ship side, to the front of the ship.

These took about 4 hours to try so a lot of waiting to do.

 For the mast I began by constructing a tattered sail which would sit on the mast. This was ladened with wire which I attached using wonder wool, a kind of wool like glue used by pressing it in with an iron. This was done over the wire, allowing me to animate it.

 The sail was then attached to a mast I had constructed using a cardboard tube and foam board which I had left over from the shipwreck. This was to be propped up alongside the ship to give the look that it was attached.

 The ship once set up was covered in sand, burnt more and then had details including chains and the window ports from earlier added in.

 The ship was designed so that it could be taken apart into two sections for transport. The bolts that attchd the sections were found along the seam where the front connected with the side. On camera though these were unoticable. 

So there you have it. Set number 2 is complete, with sandy sea bed and all. All that is left is to work o the interior.

Above is the work space where the ship once sat. Sadly at this point it was taken out as I had finished with it but was getting it ready to begin work on the Coral reef.

Monday, 13 October 2014

Finishing off the Coral Reef!!

Building the Coral Reef itself was a rather straight forward job, but a messy one. The first step consisted of actually making the rocks themselves for the corals and plants to sit on.

 These were made from Polystyrene blocks which I literally chucked on the floor to give a random rock shape to work with. 
The polystyrene pieces were then glued together to prevent them from moving as much while i moved onto the messy stage, the Mod rocking, which created a singular hard shell that had a rock like shape to it. Its amazing just how difficult it is to make such a simple object.
Like the Corals, the rocks were also covered in a rock textured spray paint to give a more gritty surface. The paint itself was originally grey but I added a small amount of blue to give a bluish tint as it is meant to be underwater. 

One last step involved a few quick coats of rock textured spray again before I could finally begin attaching the corals with No more nails adhesive. 

For the kelp I was originally going to use latex sheeting with wire to support it. This however ended up not working as the latex was to heavy for the wire. Whilst strolling through Cardiff i came across the market where i found a pack of fake kelp originally for fish tanks. 

Don't tell anyone but I used a pack or two to make the kelp!! SHHHHHH 
Here we have a piece of the kelp to give an example of what it looked like.

I attached a wire to the back of it to allow it to be animatable. Hot glue gun didn't work though as it simply peeled off. In the end I used more No more nails adhesive. 

Then a quick paint job to give the kelp a more natural yellow/rotten like colour. I did this to both sides in case the camera caught a glimpse of the wire side. 

Above is the full collection of Coral rocks I had constructed for my set. All went through the same procedure that the big rock had, from polystyrene chucking down to the coats of rock spray paint. Each rock i made so that it stood out in its own way.

The idea is that the rocks between shots will be moved about and filmed from different angles in order to give the impression that the reef is a much bigger location. 

Lookie here! Anchor Squid is having a look at his new home.

I used a number of fake kelp plants to create the reef. The only problem I had was that I couldn't use green kelp due to there being green screening involved.